Got to sit down and play a few runs on one of the Final Girl modules I picked up, Haunting of Creech Manor. I definitely see why people have ranked it low on the list of season 1 films - in my post a few up from here, I did say I knew it was pretty RNG swingy, but dang. I like it thematically, and yet - one run I found the Possessed Kid in short order, and two moves away from where I needed to go, boom, done; another, I never found her despite my best efforts, the Poltergeist murdered everyone else and finally splatted me; and in yet another I didn't even get a chance to look for the kid because the Poltergeist went from zero to a hundred in about a turn and a half and just blitzed me. Part of it I can chalk up to learning the map and mechanics, part of it is my luck with dice at any given time, but part of it definitely is the mechanics that are harder to mitigate.
Despite all that, I'm not too disappointed, it's just the less-fun of the season 1 sets I own. And I can definitely think of a couple mix and match combos that would possibly fare better. The "find the kid" gimmick is tied to the Poltergeist killer, not the Manor location; and there are definitely killers I want to try in the Manor map because it's so much denser and interconnected, and locations I want to try the Poltergeist on that would make the whole gimmick a little easier to plan and mitigate.
On a non-FG note, loot get! I was finally able to source a To Boldly Go expansion for Star Trek: Attack Wing, so now I have a pretty good spread of Federation ships for my Alliance: Dominion War solitaire game; something a little heftier than a single Akira and Excelsior from the Part 1 starter. Plus, regardless of inaccuracy, this is the set with the nice silver paintjobs on the models.
...apparently I'm really hitting the solitaire games lately.
Despite all that, I'm not too disappointed, it's just the less-fun of the season 1 sets I own. And I can definitely think of a couple mix and match combos that would possibly fare better. The "find the kid" gimmick is tied to the Poltergeist killer, not the Manor location; and there are definitely killers I want to try in the Manor map because it's so much denser and interconnected, and locations I want to try the Poltergeist on that would make the whole gimmick a little easier to plan and mitigate.
On a non-FG note, loot get! I was finally able to source a To Boldly Go expansion for Star Trek: Attack Wing, so now I have a pretty good spread of Federation ships for my Alliance: Dominion War solitaire game; something a little heftier than a single Akira and Excelsior from the Part 1 starter. Plus, regardless of inaccuracy, this is the set with the nice silver paintjobs on the models.
...apparently I'm really hitting the solitaire games lately.

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