The same kind of phenomenon shows up in EVE Online, which has a very comprehensive internal market system. You find jokers who set up sell orders for common items in out-of-the-way systems - or less popular stations in high-traffic systems - at ridiculous prices. A common one is a shuttle (a very small, fast, unarmed ship) for 8,888,888.88 isk - the usual prices are anything from 10,000 to 50,000 isk, depending on competition.
Conversely, people also put up region-wide buy orders for various goods at minimum prices. Somebody who is not paying attention might try blind-selling some goods they just found... and get only 0.01 isk each for them.
The difference from real life is that these jokers actually do get bites from careless people in a hurry. In the game, seconds matter; in real life, people are usually a bit more careful (and don't have nearly 9 million whatevers to lose in the first place).
Conversely, people also put up region-wide buy orders for various goods at minimum prices. Somebody who is not paying attention might try blind-selling some goods they just found... and get only 0.01 isk each for them.
The difference from real life is that these jokers actually do get bites from careless people in a hurry. In the game, seconds matter; in real life, people are usually a bit more careful (and don't have nearly 9 million whatevers to lose in the first place).
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