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  • #16
    Quoth Plaidman View Post
    Wowa. I knew we had some rpgers here. But I am talking about the stone version. (Shift to into defense). It works decently well for us. The only other rpg superhero I found was the freaking gurps version, which just needlessly complicated for our group.

    As for those villains, I'm making that dungeon. I'll post next sunday night how it went. Right now my group is fighting RoboHilter. His brain went into a robotic body to save him, after one of the party members killed hitler in the past before his suicide. Naturally Red Skull saved him for the symbol. Now the party is regretting that action because in the new time line, Hitler took over with an army of super robots. YAY ROBOTS!
    I tried the MURPG some time ago. Personally, it looks a lot better on paper (as the stones allow something that's fundamentally lacking in the d20 system: with enough experience and willpower, you should be able to do anything), but in practice...not so much. There's a monotony in its simplicity. If I want to get my superhero RPG on, I usually play Mutants & Masterminds instead.

    As for the store idea, I'm SO importing that into Neverwinter Nights.

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    • #17
      Quoth Skeksin View Post
      Would this be the version with the success chart? (shift X, shift Y, shift Z and Beyonder) The Card based version or the more recent one with the pool stones?
      I loved the original; your special dice, the lucky throw technique and shouting "Karma for Red!"
      Lady, people aren't chocolates. D'you know what they are mostly? Bastards. Bastard-coated bastards with bastard filling. Dr Cox - Scrubs

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      • #18
        Yeah, the original with that blasted chart is what I remember. I don't think we ever actually got a game of it going.

        Over-complexity like that makes me wonder just how wussy my players were for refusing to try AD&D 2e...One of them, unwisely enough, actually tried to make sense of THAC0! Poor guy...I swear I heard the synapses go *pop* in his brain...I have one simple rule for that game as a result: "Roll the damn die and I'll tell you if you hit"
        "For a musician, the SNES sound engine is like using Crayola Crayons. Nobuo Uematsu used Crayola Crayons to paint the Sistine Chapel." - Jeremy Jahns (re: "Dancing Mad")
        "The difference between an amateur and a master is that the master has failed way more times." - JoCat
        "Thinking is difficult, therefore let the herd pronounce judgment!" ~ Carl Jung
        "There's burning bridges, and then there's the lake just to fill it with gasoline." - Wiccy, reddit
        "Retail is a cruel master, and could very well be the most educational time of many people's lives, in its own twisted way." - me
        "Love keeps her in the air when she oughta fall down...tell you she's hurtin' 'fore she keens...makes her a home." - Capt. Malcolm Reynolds, "Serenity" (2005)
        Acts of Gord – Read it, Learn it, Love it!
        "Our psychic powers only work if the customer has a mind to read." - me

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        • #19
          Hasn't that woman ever heard of Wal-Mart or Best Buy?
          You really need to see a neurologist. - Wagegoth

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          • #20
            Quoth EricKei View Post
            AD&D 2e...One of them, unwisely enough, actually tried to make sense of THAC0! Poor guy...I swear I heard the synapses go *pop* in his brain...I have one simple rule for that game as a result: "Roll the damn die and I'll tell you if you hit"
            Meh, Thac0 was simple enough, but then again my group was winding up with characters where Thac0 = "Don't roll a 1" (critical miss).
            Meeeeoooow.....
            Still missing you, Plaid

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            • #21
              I grew up in a house hold of gamers - mostly AD&D (2e) but Dad has the books from 1st ed (Greyhawke!) THAC0 is easy, but yeah "roll, and i'll tell you if you hit" is a pretty normal rule - esp when the GM won't tell you of the monster's AC.

              3.0 + changed the rules of how THAC0 works though... grrr


              OH, and to the original post: The SC could have paid for it in advance "reserve your copy today" and then just pick it up, they have a copy with her name on it - no one else can take it home! Oh why didn't she think of doing this? I mean really, if it means that much to you - and its that popular - seriously
              I am well versed in the "gentle" art of verbal self-defense

              Once is an accident; Twice is coincidence; Thrice is a pattern.

              http://www.gofundme.com/treasurenathanwedding

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              • #22
                Quoth Treasure View Post
                OH, and to the original post: The SC could have paid for it in advance "reserve your copy today" and then just pick it up, they have a copy with her name on it - no one else can take it home! Oh why didn't she think of doing this? I mean really, if it means that much to you - and its that popular - seriously
                Or it could be that said store doesn't do pre-orders on DVD/Blu-Rays.
                New England Patirots... FIVE TIME SUPER BOWL CHAMPS!
                New England Revolution... Will win MLS Cup one day.

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                • #23
                  Quoth EricKei View Post
                  Over-complexity like that makes me wonder just how wussy my players were for refusing to try AD&D 2e...One of them, unwisely enough, actually tried to make sense of THAC0! Poor guy...I swear I heard the synapses go *pop* in his brain...I have one simple rule for that game as a result: "Roll the damn die and I'll tell you if you hit"
                  Bah! Wusses. The only way Thac0 is complex is if you are changing equipment and/or stats frequently. Otherwise it's a simple matter of calculate the end bonus, note it down on the sidebar (dear lord you should see some of my character sheets), and then add it to your dice roll.

                  Now the early Weapon Mastery system, that's where it gets fun.
                  I AM the evil bastard!
                  A+ Certified IT Technician

                  Comment


                  • #24
                    Quoth lordlundar View Post
                    Bah! Wusses. The only way Thac0 is complex is if you are changing equipment and/or stats frequently. Otherwise it's a simple matter of calculate the end bonus, note it down on the sidebar (dear lord you should see some of my character sheets), and then add it to your dice roll.

                    Now the early Weapon Mastery system, that's where it gets fun.
                    THAC0 = easy. But like you said, that GORRAM WEAPON MASTERY SYSTEM

                    Dammit, all this talk makes me really want to get back into d20. Though I doubt I'll go back to D&D though. Read about Spycraft some time ago (think d20 version of James Bond). Looked amazingly fun, only problem was that I found it when I was like 2 months away from graduating from high school and after graduation everyone I gamed with would go on to leave.

                    We need to come up with an entire d20 version of CustomersSuck! Insanity saving throws! Eardrum endurance checks!

                    *wanders off to create rules for a CSRPG*

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                    • #25
                      I totally bought Mutants and Masterminds for the superhero type. I'm pretty sure I can easily convert their MURPG character to this. They'll likely love it far better because the advancement is very slow in MURPG. My group are sadily not roleplayers. They want to kill and destroy and become like Superman ASAP.

                      Which makes Plaidman depress as he loves to Roleplay, but never gets a chance.

                      In anycase, I volunteer my services for the CS rpg system. I mean, I did write a few short stories based on a Super Hero Clerk versus store criminals. One evil shoplifter would steal using his super skates to escape quickly.
                      Military Spouse Support.
                      http://www.customerssuck.com/board/group.php?groupid=45
                      Plaidman's Minions: Telecom_Goddess: Dungeon Minion

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                      • #26
                        I love role-playing. But you can't go by me. My favorite class is druid/bards, I'm always multiclassing because I feel it helps develop the character. And I'm too busy writing a book right now about a group of Orcs who, led by a witch, renounce the savage, sexist, theocratic, barbarian ways to found a new society based on the discipline of druidic magick. What would I know?
                        Customers should always be served . . . to the nearest great white.

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                        • #27
                          Quoth HorrorFrogPrincess View Post
                          You realize everyone hates the Macarena, right?


                          ...

                          I am so in!
                          I don't hate it! You statement is now proven wrong.

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                          • #28
                            CSRPG:

                            BRAIN BLEACH: Prevents loss of Sanity points if applied directly to affected area within 3 minutes of witnessing event in question

                            BEER: Helps PC's deal with CS-inflicted events of the day, with geometrically-increasing chances that its use will cause the PC to act in a Sucky manner

                            HOLY AVENGER +5 WOOD CHIPPER: We all know what this one does, boys and girls
                            "For a musician, the SNES sound engine is like using Crayola Crayons. Nobuo Uematsu used Crayola Crayons to paint the Sistine Chapel." - Jeremy Jahns (re: "Dancing Mad")
                            "The difference between an amateur and a master is that the master has failed way more times." - JoCat
                            "Thinking is difficult, therefore let the herd pronounce judgment!" ~ Carl Jung
                            "There's burning bridges, and then there's the lake just to fill it with gasoline." - Wiccy, reddit
                            "Retail is a cruel master, and could very well be the most educational time of many people's lives, in its own twisted way." - me
                            "Love keeps her in the air when she oughta fall down...tell you she's hurtin' 'fore she keens...makes her a home." - Capt. Malcolm Reynolds, "Serenity" (2005)
                            Acts of Gord – Read it, Learn it, Love it!
                            "Our psychic powers only work if the customer has a mind to read." - me

                            Comment


                            • #29


                              If I were feeling more creative, I'd come up with some stats for the fishslap.

                              ^-.-^
                              Faith is about what you do. It's about aspiring to be better and nobler and kinder than you are. It's about making sacrifices for the good of others. - Dresden

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                              • #30
                                Why do I get the awful, awful feeling that I am going to end up as an NPC in this game?

                                "As you walk into the bar, you see a wise-cracking bartender doing card tricks for customers. The female customers are summarily ignoring him...."

                                "The Customer Is Always Right...But The Bartender Decides Who Is
                                Still A Customer."

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